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Computer Vision/Graphics/Robotics


Computer vision is the study of images and video in order to extract meaningful information (e.g., “Is there a person in this photograph?”), make measurements (e.g., “How tall is the person in this photograph?”), and ultimately achieve a task-specific understanding of what is being seen. Robust computer vision techniques have many important potential applications, and research at the University of Delaware covers several such areas. Prominent among these include scene understanding, computational photography, camera systems, biometrics, medical image analysis, mobile robot perception, remotely sensed image analysis, and metric reconstruction of indoor/outdoor scenes.

Current Faculty

  • Chandra Kambhamettu, Professor: Computer vision, Visualization, Computer graphics.
  • Xi Peng, Assistant Professor: Structural and Model-Oriented Deep Learning, Machine Learning, and Computer Vision.
  • Christopher Rasmussen, Associate Professor: Intersection of computer vision and robotics; Perception for mobility in semi-structured and outdoor environments.


  • CISC 442/642 Introduction to Computer Vision
  • CISC 829 Computational Geometry
  • CISC 849 Advanced Topics: Computational Photography and Videos
  • CISC 849 Robot Navigation and Autonomy
  • CISC 849 Deformable Bodies
  • CISC 849 Advanced topics in Computer Vision

Computer Vision, Graphics and Robotics Laboratories

VIMS Vision Laboratory

212 Smith Hall, Professor Chandra Kambhametu.

VIMS (Video/Image Modeling and Synthesis) Lab encompasses research in areas related to computer vision and graphics. Our current research topics include camera systems, structure and motion recovery, stereo vision, facial image analysis, medical image analysis, object recognition and scene understanding, scientific visualization. Work done at VIMS explores solutions to challenging real-world problems such as Arctic ice motion and thickness studies, medical diagnosis and assistive robotics.


Deep-REAL Laboratory (GILab)

208 Smith Hall, Professor Xi Peng.

The 10 megapixel digital camera is not the be-all and end-all of image capture. Cameras that capture images in unusual ways and combinations of cameras can deliver useful display of three-dimensional (3D) information. Our laboratory focuses on designing new generations of cameras that can capture rich information as such. We also conduct research in a broad range of topics in computer graphics and vision, including real-time rendering, geometric modeling, computational imaging/photography and visual analytics.

Deep-REAL Lab

Dynamic Vision Laboratory

211 Smith Hall, Professor Christopher Rasmussen.

We study problems at the juncture of computer vision and robotics. From following roads and cars in a robot race to creating models of buildings from handheld video to tracking people, we work on efficient algorithms for navigation, scene understanding, and interaction.

Dynamic Vision Lab